Peer-reviewed research
UniGest: Text-entry using three degrees of motion
Steven J. Castellucci and I. Scott MacKenzie, Extended Abstracts of the ACM Conference on Human Factors in Computing Systems (CHI 2008), 2008
Read the originalRead on October 17, 2026
- What it is
- A CHI 2008 extended abstract by two York University researchers that proposes a game-controller text entry method and reviews earlier joystick and gamepad text entry studies, including a user study of the TwoStick method.
- How much weight it carries
- Peer-reviewed conference abstract by the researchers who study text entry. The TwoStick figures are reported from the original 2007 study, which we did not open, and the review is a short abstract, so treat the numbers as a secondary account of that study.
Facts taken from this source
- In a user study of the TwoStick joystick text entry method, entry rates started at 4.3 words per minute and reached 14.9 words per minute after five hours of practice, as reported by Castellucci and MacKenzie in 2008.
“A user study yielded text entry rates of 4.3 wpm initially, increasing to 14.9 wpm after five hours of practice” (Related work, paragraph on joystick text entry)